Acheron

Acheron Nefarious Wyndrunner (Formerly Silvaryn Maxwell Wyndrunner) is a D'arkana who hails from the planet Mystikke. He is the acting Warden of Mystikke, one of the Seven Seraphim, and Mystikke's Spriter.

Appearance
Acheron is a lean D'arkana with black scales that cover a majority of his body and light-grey under scales. He has two sets of white horns on his head which curve upward. His eyes are pitch black with the exception of green pupils which glow faintly. His wings are skeletal and the tips are almost constantly burning with green flames which burn brighter when he is in flight.

Acheron usually dons silver armor which consists of a chest piece, shoulder guards, arm guards, belt, and upper/lower leg guards. Several of these pieces of armor have green gems embedded in them as well as his wings. He wields a lance with two spear blades at the at the front tip called Falkwynn.

Personality
Acheron comes off as sadistic when dealing with individuals he finds weak or not worthy of respect. If the individual proves to be contrary to these beliefs, he is shown to be much more respectful to those individuals, but will also come off as sarcastic with those he considers his peers. He’s extremely devoted to both his world and any allies that show they are worth respecting. He has been shown to drop his tough and sadistic act around certain individuals.

Early Years
(For the sake of clarity, Acheron will be referred to by his birthname)

Silvaryn was born alongside his twin brother Fobrius during the time when House Wyndrunner served as Wardens for Mystikke. Both he and his brother lived out most of their childhood within the halls of the Draydon Citadel. This sheltered lifestyle was deemed necessary by their parents out of their fear that Silvaryn and Fobrius would be potential targets of political dissenters. While outsiders might view this confinement as cruel, it originally did not bother the Wyndrunner twins as the massive citadel itself left much to explore in their early years. It was through their exploration of the citadel that Silvaryn and Fobrius would find and befriend Leota, the child of two servants to Draydon Citadel. This friendship would serve as a way for Silvaryn to learn about the outside world as Leota was not confined to the citadel like he was. As his childhood years came to an end Silvaryn had become more eager to explore the world outside the citadel. And so one afternoon, he and Leota managed to sneak outside the citadel to explore the town around it. Through this adventure around the town and the forests outside it Silvaryn and Leota met befriended Ignatius who helped show them around the town and nearby forest. It was in this forest that they would have a chance encounter with a younger Wildheart whose ghostlike presence scared the young trio back into town. Silvaryn and Leota would afterwards be found by the citadel guards who took them back to Draydon Citadel where Silvaryn was grounded by his parents for his disobedience. While this was intended to dissuade him from leaving again, Silvaryn’s adventure outside the citadel would serve as his motivation for years to come.

Saga of Mystikke
Silvaryn would spend the rest of his years in the citadel training so that he could perhaps one day have the skills he needed to leave the citadel and explore the world himself. That day Silvaryn hoped for would eventually come, but not in the way Silvaryn could have ever expected. Hydraxion of house Faldrin and his followers would storm the capital of Draydon to claim the lives of the Wyndrunner family and the relic the citadel protected. Silvaryn, Fobrius, and Leota would escape the citadel through the assistance of the advisor of the Wardens Elagon. This would mark the beginning of Silvaryn’s quest to reclaim his home by using the power of the Aspects. Through this quest, Silvaryn learned to master his power over wind as well as his ability to wield a spear in combat. He would come across assistance from many familiar faces as well as new ones as he travelled Mystikke to gain the power he needed to defeat Hydraxion. It was during this journey, Silvaryn was forced to make a bargain with Hydraxion to save his friend Wildheart from certain death. Hydraxion used him as a subject to test a new experimental project that could turn sentient beings into living batteries using Anima, a corrosive but highly potent resource found throughout Mystikke. The experiment succeeded and Silvaryn became a being completely tainted by Anima at the expense of his natural element of wind. Silvaryn would be used as a living battery for several months until his allies raided Hydraxion’s research facility to liberate him.

It was clear to his allies that the experimental procedure had taken a toll on Silvaryn mentally. The once optimistic D’arkana driven by a desire to see the world only wanted one thing: To see Hydraxion suffer as much, if not more. While Silvaryn could no longer wield wind like he once did, he found himself able to manipulate Anima both within and around him to his liking. This newfound power would be used to overcome some of their greatest obstacles as Silvaryn and his allies marched toward the end of their journey. They would eventually discover Hydraxion’s goal was to erase their universe and create one that he deemed free of pain and suffering. Having learned this, Silvaryn and his allies stormed the citadel with renewed haste. They would cut down every obstacle in their way until they finally came face to face with Hydraxion at the top of the citadel. Silvaryn would eventually be the one to strike Hydraxion down, but his efforts would be for naught as Mystikke was slowly sundered by the energies Hydraxion unleashed. Silvaryn would awake to a Mystikke where life had withered away and his friends, allies, and people were no more. Put in a state of near-death by the cataclysmic force that razed Mystikke, Silvaryn forced himself to keep moving in spite of the pain so that he could find any means to survive. Making his way to the same facility that had forced him to suffer for months, he found and put himself into an experimental stasis chamber so that his body could heal. However, the damage Silvaryn had taken was too extensive and he would succumb to his wounds shortly after.

That would have been the end for most individuals, but his soul refused to move on. Having become consumed with grief and anger over everything that had transpired, his soul manifested in the physical world. It then bound itself to anima to create a body in the image of his original. Considering his former life dead, Silvaryn would bestow himself with a new name: Acheron. From that point onward, Acheron would dedicate his continued existence to the restoration of Mystikke by any means necessary. Over several hundred years Acheron would slowly learn how repair the facility, create machines to assist in his endeavors, and “resurrect” his allies. With the necessary forces at his disposal, Acheron would make a name for himself going from world to world to claim any and all resources that could be used by any means necessary. This led him to steal from other worlds and sell his faction’s unique talents to any faction that can promise to pay him well in resources. This detached and single goal lifestyle would continue for many years until a fateful encounter with a new group of individuals would set him down a new path.

Oath to the Elements
Several years and many encounters (both as an enemies or as temporary allies) with the Spriters, Acheron sets in motion the events of Oath to the Elements. Both influenced by his increasing desperation and his mind slowly being overtaken by a malevolent force, Acheron planned to use the power of his fellow spriters to restore Mystikke. Under the guise of a celebration of Aurora's restoration, Acheron invited the spriters DFreak, Flare, Makashu, Neon, & X to Draydon Citadel. He then sprung his trap on the spriters, stealing a fragment of the Spriter Link from anyone who possessed it as well as some of their respective life force. On the brink of absolute defeat, the spriters were rescued by the shaman Baleflame and Wildheart who teleported them out of the Citadel...

Abilities
Air Manipulation: One of Acheron's capabilities before being tainted by Anima. Air manipulation allowed Acheron to harness the air around him for use in combat. This was primarily used by Acheron to create localized cyclones, walls of intense wind, bursts of air, etc. However, he also was shown to use this to enhance other aspects of himself such as his mobility, the accuracy of throwing his lance, and even the force behind his physical blows. Unfortunately, Acheron is no longer able to access these powers anymore.

Anima Manipulation: Acheron's ability to manipulate Anima around and inside him. While normally a corrosive liquid, Acheron is able to shape it into solids, gases, energies, etc. However since the most abundant source of Anima outside of Mystikke is himself most of the time, he is forced to mainly use the Anima that comprises his body which is extremely dense. He primarily uses Anima as a way to conjure weapons he either wields or volleys his opponent with. These mass produced and weapons that rain down on targets often either impale the target or explode upon making contact. Since he lacks the elemental breath that most D'arkana have, he also uses Anima to mimic explosive bursts of flames which he will exhale or launch at targets. Aside from using Anima for offensive purposes, Acheron has also been shown to use it defensively such as conjuring structures or energy shields to protect himself and/or allies. While teleportation has been demonstrated by Acheron numerous times, this is merely an imitation of the technique using Anima. By releasing traces of the substance as a gas, he is able to shift locations with it at any time. Since his body is comprised purely of this substance, Acheron is capable of taking otherwise fatal damage and regenerating using the Anima within him. Furthermore, it allows Acheron to shift his body into pools of liquid or clouds of gas to either evade attacks or maneuver locations much easier.

Soul Manipulation: (Note: This ability is limited to Acheron's own soul as he cannot manipulate the souls of others). Through manipulation of his own soul, likely due in part to it's inability to move on, Acheron has been able to defy his original death. Using artificial bodies comprised of Anima, Acheron is capable of using his soul to bind to them and interact with the physical world around him. If his physical form were to ever be destroyed, ripped from his control, or in an unfavorable situation; Acheron can sever his connection with that body and return to Mystikke to acquire another vessel. On rare or dire occasions Acheron has been shown to manifest his soul on the physical plane and attack with it in his Phoenix Soul form. However, damage taken in this form directly damages Acheron's soul and his ability to manifest in this world.

Battles & Events
Spriters vs Valkyre (win) (Dragon Realm)

Acheron vs Hydraxion (win) (Re:Awakening)

Spriters vs Corrupted Rarus (win) (Re:Awakening)

Spriters vs Rantul (No conclusion)

Spriters + Gaia vs Lavaiathan (win)

Spriters + Gaia vs Tantal (No conclusion)

Spriters vs Tartaros (win) (Conquest)

Apperances

 * Saga of Mystikke
 * Dragon Realm
 * Fantasy
 * Re: Awakened
 * Oath to the Elements
 * Rise of Tantal
 * Malice
 * Destiny

Trivia

 * Acheron's name is that of a river in Greece known as the "River of Woe"
 * His birth name Silvaryn is a tribute to his original name earlier in development "Silva"
 * The original name was changed due in part to it being deemed too feminine by several people.


 * He is currently the oldest Spriter in the group at over 2,700 years old.
 * Acheron is currently the only spriter with a custom theme which was composed by ArctusDracon.